block: introduce the BFQ-v7r5 I/O sched for 3.4

Add the BFQ-v7r5 I/O scheduler to 3.4.
The general structure is borrowed from CFQ, as much of the code for
handling I/O contexts. Over time, several useful features have been
ported from CFQ as well (details in the changelog in README.BFQ). A
(bfq_)queue is associated to each task doing I/O on a device, and each
time a scheduling decision has to be made a queue is selected and served
until it expires.

    - Slices are given in the service domain: tasks are assigned
      budgets, measured in number of sectors. Once got the disk, a task
      must however consume its assigned budget within a configurable
      maximum time (by default, the maximum possible value of the
      budgets is automatically computed to comply with this timeout).
      This allows the desired latency vs "throughput boosting" tradeoff
      to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive
      and soft real-time applications are guaranteed a very low latency.

    - Latency guarantees are preserved also in the presence of NCQ.

    - Also with flash-based devices, a high throughput is achieved
      while still preserving latency guarantees.

    - BFQ features Early Queue Merge (EQM), a sort of fusion of the
      cooperating-queue-merging and the preemption mechanisms present
      in CFQ. EQM is in fact a unified mechanism that tries to get a
      sequential read pattern, and hence a high throughput, with any
      set of processes performing interleaved I/O over a contiguous
      sequence of sectors.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Since each node has a full scheduler, each group can
      be assigned its own weight.

    - If the cgroups interface is not used, only I/O priorities can be
      assigned to processes, with ioprio values mapped to weights
      with the relation weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher
      priority queues.  Among queues in the same class the bandwidth is
      distributed in proportion to the weight of each queue. A very
      thin extra bandwidth is however guaranteed to the Idle class, to
      prevent it from starving.

Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: poondog <markj338@gmail.com>

Conflicts:

	block/bfq-cgroup.c
	block/bfq-ioc.c
	block/bfq-iosched.c
	block/bfq-sched.c
	block/bfq.h
bfq redo
block: introduce the BFQ-v7r5 I/O sched for 3.4

Add the BFQ-v7r5 I/O scheduler to 3.4.
The general structure is borrowed from CFQ, as much of the code for
handling I/O contexts. Over time, several useful features have been
ported from CFQ as well (details in the changelog in README.BFQ). A
(bfq_)queue is associated to each task doing I/O on a device, and each
time a scheduling decision has to be made a queue is selected and served
until it expires.

    - Slices are given in the service domain: tasks are assigned
      budgets, measured in number of sectors. Once got the disk, a task
      must however consume its assigned budget within a configurable
      maximum time (by default, the maximum possible value of the
      budgets is automatically computed to comply with this timeout).
      This allows the desired latency vs "throughput boosting" tradeoff
      to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive
      and soft real-time applications are guaranteed a very low latency.

    - Latency guarantees are preserved also in the presence of NCQ.

    - Also with flash-based devices, a high throughput is achieved
      while still preserving latency guarantees.

    - BFQ features Early Queue Merge (EQM), a sort of fusion of the
      cooperating-queue-merging and the preemption mechanisms present
      in CFQ. EQM is in fact a unified mechanism that tries to get a
      sequential read pattern, and hence a high throughput, with any
      set of processes performing interleaved I/O over a contiguous
      sequence of sectors.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Since each node has a full scheduler, each group can
      be assigned its own weight.

    - If the cgroups interface is not used, only I/O priorities can be
      assigned to processes, with ioprio values mapped to weights
      with the relation weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher
      priority queues.  Among queues in the same class the bandwidth is
      distributed in proportion to the weight of each queue. A very
      thin extra bandwidth is however guaranteed to the Idle class, to
      prevent it from starving.

Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: poondog <markj338@gmail.com>