Added method to spawn a new thread in order to create a new game object.
Added runnable method to test thread spawning and running.
Threading optimization
Added functionality to remotely start, pause and resume a game thread.
Important! Do not send start string to server because it will start server
and it will run forever unless it's stoped manually; or stoped by divine intervention.wq
Merge pull request #5 from pnenad/Networking

Networking