Added Game world and island classes.  Island is drawn on screen
Merge branch 'master' of https://github.com/seamusoneill/gamecraftcork into World

Conflicts:
	Debug/CL.read.1.tlog
	Debug/CL.write.1.tlog
	Debug/ContactListener.obj
	Debug/KeyboardManager.obj
	Debug/LTexture.obj
	Debug/Platformer0.exe
	Debug/Platformer0.ilk
	Debug/Platformer0.lastbuildstate
	Debug/Platformer0.log
	Debug/Platformer0.pdb
	Debug/b2BlockAllocator.obj
	Debug/b2Body.obj
	Debug/b2BroadPhase.obj
	Debug/b2ChainAndCircleContact.obj
	Debug/b2ChainAndPolygonContact.obj
	Debug/b2ChainShape.obj
	Debug/b2CircleContact.obj
	Debug/b2CircleShape.obj
	Debug/b2CollideCircle.obj
	Debug/b2CollideEdge.obj
	Debug/b2CollidePolygon.obj
	Debug/b2Collision.obj
	Debug/b2Contact.obj
	Debug/b2ContactManager.obj
	Debug/b2ContactSolver.obj
	Debug/b2Distance.obj
	Debug/b2DistanceJoint.obj
	Debug/b2Draw.obj
	Debug/b2DynamicTree.obj
	Debug/b2EdgeAndCircleContact.obj
	Debug/b2EdgeAndPolygonContact.obj
	Debug/b2EdgeShape.obj
	Debug/b2Fixture.obj
	Debug/b2FreeList.obj
	Debug/b2FrictionJoint.obj
	Debug/b2GearJoint.obj
	Debug/b2Island.obj
	Debug/b2Joint.obj
	Debug/b2Math.obj
	Debug/b2MotorJoint.obj
	Debug/b2MouseJoint.obj
	Debug/b2Particle.obj
	Debug/b2ParticleAssembly.obj
	Debug/b2ParticleGroup.obj
	Debug/b2ParticleSystem.obj
	Debug/b2PolygonAndCircleContact.obj
	Debug/b2PolygonContact.obj
	Debug/b2PolygonShape.obj
	Debug/b2PrismaticJoint.obj
	Debug/b2PulleyJoint.obj
	Debug/b2RevoluteJoint.obj
	Debug/b2Rope.obj
	Debug/b2RopeJoint.obj
	Debug/b2Settings.obj
	Debug/b2StackAllocator.obj
	Debug/b2Stat.obj
	Debug/b2TimeOfImpact.obj
	Debug/b2Timer.obj
	Debug/b2TrackedBlock.obj
	Debug/b2VoronoiDiagram.obj
	Debug/b2WeldJoint.obj
	Debug/b2WheelJoint.obj
	Debug/b2World.obj
	Debug/b2WorldCallbacks.obj
	Debug/cl.command.1.tlog
	Debug/link.command.1.tlog
	Debug/link.read.1.tlog
	Debug/link.write.1.tlog
	Debug/main.obj
	Platformer0.vcxproj
	Platformer0.vcxproj.filters
	main.cpp
Added message to contact listener.
Added missing files and removed VCXproj
Made island a separate class and added AudioManager.  Added Music
Finished Merge 1
Merge 2 Completed and fixed island body def