the build number is in a new file.
loot refactoring and a small armor/shield fix.
refactor of rc_specialdamage, and move it into battle, nothing else uses it.
remove unarmed damage bonus rule
refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
Merge branch 'master' of github.com:badgerman/eressea
Merge branch 'master' of github.com:eressea/server
tests for entering buildings.
tests for entering ships (but not yet full coverage)
monsters need a default locale, or their report will crash (thanks, Don!)

- empty factions have not seen any region, prevent the code from crashing in that case.
- must load the rules even when only writing the reports (taxation affects guards?)
add missing file, fix factions that lack a locale.
Merge pull request #54 from badgerman/master

monster refactoring
Update to current Eressea Server
Merge pull request #2 from bigdonk/master-update

Update to current Eressea code