Big ol update of materials and fabricators for research.
Merge remote-tracking branch 'origin/Bleeding-Edge' into MaterialsRedo
Slight changes to everything (INCOMPLETE)
Fabricators fixed for designs, categories updated, names updated.

build_time and the general timing is still in the works, but the system is complete.
Fabricators now sync for designs and convert designs properly on spawn.
Animations for building are now in place for all.
Some expensive things on the protolathe now take a little longer to build.
Updated the nanoui to fix everything up.
Fixed the missing mech buildnumber ruining sync.
Removed duplicate Phazon array design.
Fixed typo and removed opened var from rd machines.
Merge remote-tracking branch 'upstream/Bleeding-Edge' into FabricatorChanges
Made fabricators spawn things in unlockable lockboxes.

Added a flag for true lockboxes, but it isn't used in the code yet.
Changelog.
Merge pull request #1773 from ComicIronic/FabricatorChanges

Fabricator overhaul - RnD machines