CocoStudio/Builder and 3d modules were "removed" from the compilation process since we don't need them
Forced FileServer's usingWritePath to be true because otherwise the play could get wrong results
Fixed problems with lua runtime connect wait layer
UIText : Fixed problems in font size adapt with potential big font sizes
Remove 3d/cocostudio files from cocos2d_libs and cocos2d_lua_bindings xcode projects