Fix #69
Removed problematic conditional sending projected fit to the wrong path
Fix boosting as it related to projected fits (was boosting target fit rather than current fit)
Fix order of operations (boosting not applied to modules of projected fits)
Pass `withBoosters` to projected fits (to flag booster calculation)
Load fleet data of projected fits
Adds import support for fitting window copy. Resolves #91

This requires us to pass an active fit to use as a base for the modules, as the format does not include ship information. Features:
* If active fit has modules, makes a new fit using same ship
* Does basic dummy checking. As the format doesn't include ship info, it will probably be common for someone to accidentally try to import a Legion fit to a Rifter by mistake. Import logic checks module legality for fit and, if fails, silently halts import without saving.
Fixes refresh issue with importing from fitting window into empty fit.

This removes a conditional that makes sure we don't fire the FitSelected event if the active fit is same as imported fit. Removing this, to my knowledge, has no adverse effects because when importing we *always* create a new fit (with the exception of the new fitting window import) and thus this conditional is not needed.
Removed debug statement.
Added some bulk to PFStaticText to allow for more refined layout of text. Will probably increase font size later (it's so teeny!)

(cherry picked from commit 4f0c246e80a6d245bd9bd6be0dc0c0f995e2ae80 branch `tag`)
Ignore Orbital ammo in ammo picker - see #71
Merge pull request #85 from blitzmann/issue-84

Fix #84 - Bug with projected mods on projected ships
Update "Import Character" label to be less ambiguous
Create compact skill requirement list

I probably could have worked this into the existing function instead of creating a new one if I thought about it, but meh.
Added skill prereq tooltip compact option to preferences
Add support for explicitly converting items to another.
Merge pull request #77 from blitzmann/issue-69

Fix #69 - Neut on triage/siege/bastion

Not all exclusions are added, i will add the rest in later commits.
Remove nos immunity from ewar immune ships as well
Moved item override and fit porting to services.

Also sprinkled static methods around Fit service and other PEP8 goodness because why not.
Improved fitting window import; revert addition of staticmethod's in fit service