Clean up some of the GUI code
Fix crash in polymorphic tool when breaking block with empty hand
Added initial work on superconductor
Added superconductors - energy transport with no rate limit and a dynamic buffer
Moved a lot of common modular functionality out to a base class
Added initial IModuleHostItem implementation for ItemNanoArmor, using a derpy core proxy because no multiple inheritance :(
Fixed some item rendering issues
Changed module installation recipe to work with any IModuleHostItem
Made armor actually functional and started working on armor events