Tiles can read information from files, named constants for grid elements
Added tileTest, toString method for Tile
Passed tileTest, readToGrid working properly
Created tile files
Created tile files
Merge branch 'tile-distribution' of ssh://github.com/PeterDrake/Carcassonne-Logic into tile-distribution
Initial Deck class commit
Added comments to Tile class, fixed image location
Added contains method to Tile
finished deck class, added tile operations
Merge branch 'tile-distribution' of ssh://github.com/PeterDrake/Carcassonne-Logic into tile-distribution
Added neighbors barebones
Cleaned up player a little bit
Added endgame detection, cleaned up Scorer, added distinction between Tile filename and type, fixed GUI syntax
Updated tests for Deck and Tile
Merged master back in
Merged master back in
Got rotation working! (clockwise 90 only)
Got rotation working! (clockwise 90 only)
added counterclockwise rotation