Add missing extension check in arb_gpu_shader5/invocation-id.

I was surprised to see this failing on my system.  It shouldn't run.

Reviewed-by: Matt Turner <mattst88@gmail.com>
glslparsertest: Support geometry and compute shader in {compile, link} status

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
framework/tests/status_tests.py: remove timeout

The timeout status has not been supported since commit e17a0eb71dbe, but
the revert left them in the re-factored tests. This patch is very
trivial, in that it removes Timeout testing from the test generator.

Signed-off-by: Dylan Baker <baker.dylan.c@gmail.com>
cl-program-tester: Fix GCC format-security warning.

This patch fixes this GCC format-security warning.

program-tester.c: In function ‘piglit_cl_test’:
program-tester.c:1978:3: warning: format not a string literal and no format arguments [-Wformat-security]
   piglit_report_subtest_result(test_result, tests[i].name);
   ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
piglit-fbo: Add variable color_format to configure non-multisample fbo

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
arb_sample_shading: Use integer texture to simplify the test

Also, case of non-multisample color buffer is not handled correctly
in the test. Move it inside the shader program.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
builtin-gl-sample-id: Add testing for fbo with renderbuffer attachment

Existing test only covers the drawing to texture attachment with a
sample mask. This patch extends the test to include drawing to
renderbuffer attachment. This might help capture the bugs where
drawing to a texture differ from drawing to a renderbuffer.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
builtin-gl-sample-mask: Add testing for fbo with renderbuffer attachment

Existing test only covers the drawing to texture attachment with a
sample mask. This patch extends the test to include drawing to
renderbuffer attachment. This might help capture the bugs where
drawing to a texture differ from drawing to a renderbuffer.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Rename oglconfirm.py to oglconform.py.

Botched in commit cdfbf724df8c01eb4d7723abe73985594dd46550.
arb_gpu_shader5: test setting the invocations count in a separate GS

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>