[figureTypeInit figurePosition and type preset]
[figureTypeInit figure init] now figures are inited by startting vars of their interfaces
[multiplayer Server/Client] connection + passing data about new objects. change it
[multiplayer object sync stuff]
[multiplayer basic props and interfaces sync] its working at 0.8 percent.. still buggy
[multiplayer ready tag and hot seat] need to finish ctf and fix bugs
[multiplayer ready] need to bug fix