Save player information in player.dat files
Fix #187
Fixed most inventory transactions

"Painting" still does not work
Fix dropping items from inventory
Implement inventory "painting"
Dispose clients after disconnect
Improve player entity tracking with respect to stationary entities
Change default test server generator, remove test code
Add error handler around saving player.dat files
Update DotMinecraft.cs

It seemed as though this was meant to be returned. Without the return statement OSX would use the application Data folder, which may not exist.
Merge pull request #189 from Slowpython/patch-1

Update DotMinecraft.cs
Fixed regionFile never getting opened.
Pretending to be version 1.6.4
Merge branch 'master' of github.com:owen2/Craft.Net into HEAD
Deleted commented code
Merge pull request #190 from owen2/master

Fixing Saves
Add VarInt methods to MinecraftStream
Rework PacketReader to support multiple network modes
Update README
Modified network infrastructure a bit