Explicitly load fonts for librocket
Remove the _#x# suffix from emoticons
Merge branch 'master' into for-0.31
Add trap_Cvar_AddFlags
Add CVAR_ARCHIVE to audio.al.device when set via the UI
Remove unimplemented stuff from tr_types.h

Things from RTCW and ET that aren't used by Unvanquished engine or game code.
Merge pull request #424 from zturtleman/for-0.31-tr_type-cleanup

Remove unimplemented stuff from tr_types.h
Merge branch 'master' into for-0.31
Clean up rocketDataSource.h
Fix spacing on scoreboard
Fixes: #428
Fix ping on scoreboard
Fixes: #429
Set size of emoticons everywhere to 1.1em so they appear properly sized
Fixes: #431
Clear all key states when switching to UI focus
Fixes: #367
Make scoreboard show up instantly, even if it is wrong briefly
Add a trap call to load map metadata + refactor code for this change
 - All maps must keep their levelshots and arena files in a meta/ folder at the root of the pk3/pk3dir
 - datasource levelshot and maploading levelshot split off into different elements
 - Only the map you are playing is fully loaded now.
Remove invalid comment
Load arenafiles from meta/mapname/mapname.arena
Add trap_GetFileListRecursive to accomplish this
Always load DEPS when loading a pak with a prefix
only load hud/menu stuff from the ui/ prefix
Merge branch 'for-0.31'

Conflicts:
	src/gamelogic/cgame/cg_local.h