Bionics lab room rework

Rewrote the mapgen of bionics lab rooms, to have one console per containment rather than just one. The consoles are adjacent.
This fixes issue #8909. (how do i tag this?)

In the test run i tried three rooms with bionics, and they seemed to spawn and work fine.
Even the one where the two containment glass where just 1 tile apart.
They also aren't looking weird (what i feared of, initially), but they seem alright.

So this fixes  it and in the future someone could even rework the room style..