Added BG_PlayAnim for CoD2 1.2 (testing)
Merge branch 'master-mitch'

Conflicts:
	gsc.cpp
Added MANYMAPS-support functions
Hooked MSG_WriteBigString for debugging (gamestate)
Real function-names instead of closer-id's
Cleaned up closer replacement and added mysql-functions to it
Fit functions for closer-replacement and added as native functions
Merge branch 'mitch/master'

Conflicts:
	gsc.cpp
	gsc_utils.cpp
	gsc_utils.hpp
	libcod.cpp
Merge branch 'master'

Conflicts:
	gsc.cpp
	gsc_player.cpp
	gsc_player.hpp
	gsc_utils.cpp
	gsc_utils.hpp
Completed the merge by fixing compile errors and added RemoveCommand to native script functions
Perfect disableGlobalPlayerCollision() with setContents(256) on spawn
Added real function support to 1.0 (untested)

Added Cmd_ExecuteString function
Removed gsc_utils_RemoveCommand
Fixed disableGlobalPlayerCollision(). Was broken on script_brushmodels with other players
Added sqrt()/sqrtInv() in new file gsc_math.cpp as native functions and removed them in closer()
Add scandir(dirname) to CoDScript
Add fopen/fread/fwrite/fclose to CoDScript
Add async mysql functions of IzNoGod
Move COD2_MAX_STRINGLENGTH to a more suitable location
Allow printf to pring % by using %%
Add support for sprintf