Updated all of Falconne's DFHack plugins

From http://dffd.wimbli.com/file.php?id=8166
Merge branch 'master' into unified

* master:
  Updated all of Falconne's DFHack plugins
Updated itemsyndrome.lua courtesy @Putnam3145 and @Thistleknot

This revision adds transformReEquipOn functionality.
Merge branch 'master' into unified

* master:
  Updated itemsyndrome.lua courtesy @Putnam3145 and @Thistleknot
Obsidian: Removed many grasses that *only* existed in Obsidian.

Tilesets should only change display, not functionality.
lint-raws.pl can now detect duplicate objects in tilesets and main objects.
Serious bugfix and clean-up of Obsidian plant_grasses.txt

* Removes duplicate grasses
* Changes biomes and tags of existing grasses to match masterwork version.
Merge branch 'master' into unified

* master:
  Serious bugfix and clean-up of Obsidian plant_grasses.txt
  lint-raws.pl can now detect duplicate objects in tilesets and main objects.
  Obsidian: Removed many grasses that *only* existed in Obsidian.

Conflicts:
	MasterworkDwarfFortress/graphics/Obsidian Soul/raw/objects/plant_grasses.txt
maint-bin: Update lint-raws to spot used-only-once reaction classes.
Merge branch 'master' into unified

* master:
  maint-bin: Update lint-raws to spot used-only-once reaction classes.
maint-bin: forum-patchlog.pl now allows -A switch to show all changes ever.
maint-bin: Updated forum-patchlog to exclude more obvious dev-only commits.
Restored all tileset grasses to Masterwork 4c settings.

See http://www.bay12forums.com/smf/index.php?topic=133174.msg4868199#msg4868199
Apparently the extra grasses are supposed to exist on a
per-tileset basis.  This commit changes them back to
as they were for the 4c release.
Revert "Add missing braces around INVERTED TILE in masterwork tilesets and Obsidian Soul"

This reverts commit 96018cd07dd978f7a362cdee6f5f2ae70c1f2e8d.
Revert "Fix missing brackets on INVERTED_TILE tags"

This reverts commit 635a2320edeaa87dcc817ab38027a324ad285bae.
Merge master and unified, manually making evil grass evil

Regexped all evil tags into having syndromes.

    perl -i -pe's/(\[EVIL\])/$1\[SYNDROME][SYN_NAME:madness from eating corrupted grass][SYN_INGESTED][CE_ADD_TAG:OPPOSED_TO_LIFE:PROB:15:START:400:END:23600]/' */raw/objects/plant_grasses.txt

* master:
  Revert "Fix missing brackets on INVERTED_TILE tags"
  Revert "Add missing braces around INVERTED TILE in masterwork tilesets and Obsidian Soul"
  Restored all tileset grasses to Masterwork 4c settings.
  maint-bin: Updated forum-patchlog to exclude more obvious dev-only commits.
  maint-bin: forum-patchlog.pl now allows -A switch to show all changes ever.

Conflicts:
	MasterworkDwarfFortress/graphics/ASCII/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/CLA/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Ironhand/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Jolly with font/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Jolly/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Matrix/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Phoebus/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Soviet/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Spacefox/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Taffer/raw/objects/plant_grasses.txt
	MasterworkDwarfFortress/graphics/Vherid/raw/objects/plant_grasses.txt
new civ options and fixes

- added new option to choose what types of materials civs can work with
- added new option for playable adventure mode
- added new option to choose how migrant starting labors are set

- rearranged the graphics section of the settings to make things uglier
- removed the old invader materials button from the misc. section as
it's no longer used

- raws have been updated for the new reactions for materials and adv
mode

- fixed orc dodge skill which was missed when changing invader skills
- fixed an issue where choosing the skill for fortress defense civs
would change some other civs' skills

- removed materials option from dwarf_m

- entity_default still needs to be reviewed

(Squashed commit by @pjf of @splintermind's work)

Author:    Josh <splintermind@gmail.com>
updated dwarf therapist to latest version
Merge branch 'master' into unified

* master:
  updated dwarf therapist to latest version
  new civ options and fixes
Import of upstream Masterwork 4g release