Create player.h
Create room.h

Variables C,D, and E are used are either quatitys or number of.
Update player.h

The variable C is meant to be all the multiple different names that will be in the inventoryl or tey can be the quantity of items in the inventory.
Create item.h
Update item.h
Merge branch 'master' into Header-for-classes
Merge branch 'Header-for-classes'