don't have to set _orderOfArrival to 0 after visit
Merge pull request #6920 from minggo/orrderOfArrival

don't have to set _orderOfArrival to 0 after visit
Fixed #5533: Add SpriteFrame's constructor and make constructor & init functions protected
Fix the crash of cocostudio ui lua test cases and add some deprecated functions of  Widget
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
Merge pull request #7023 from samuele3hu/v3_lua_ui_fix

Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget
Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues
Fixed #5533: Fix usage of new SpriteFrame in engine
Merge pull request #7024 from pandamicro/SpriteFrame_Ctor

Issue #5533: Add SpriteFrame's constructor
[ci skip]
[ccconsole]Add version command.
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
Add a log
GLProgram should not abort() if shader compilation fails, returning false will allow app to show custom error message to user (or use other simple shaders if a complicated shader fails to compile on some device).
Update values of KeyCode used in the Lua to fix related error
Update the KeyCodeTest in the NewEventDispatcherTest
Update the KeyCodeTest in the NewEventDispatcherTest
Update the KeyCodeTest in the NewEventDispatcherTest
Merge pull request #7033 from samuele3hu/v3_keypad_fix

Update values of KeyCode used in the Lua to fix related error