Don't turn vertical wires over water into horizontal roads
Fix "sprite is undefined" error in SpriteManager::getBoatDistance
Add execution context for makeShipHere
Use correct function name
Fix another incorrect variable name in BoatSprite
Fix a case where bridges failed to give setTileValue the coordinates
Fix some more water bugs
Fix bug where clicking the debug button opens the settings window
Pause when congrats messages open
Comment on provenance of port, and rename a variable
Fix some issues around generation of congratulatory messages
Make some messages less "sticky"
Restore inadvertently deleted default city name for debug mode
Tile shouldn't throw if TILE_INVALID is the type
Emit correct message early game with regards power plants