define craft deployment order in ruleset

lots of numbers.
don't center camera on bullet hits
Add automake configuration option 'subdir-objects'

automake 1.14.1 complains:

automake: object file(s) will be placed in the top-level directory.  However,
automake: this behaviour will change in future Automake versions: they will
automake: unconditionally cause object files to be placed in the same subdirectory
automake: of the corresponding sources.
automake: You are advised to start using 'subdir-objects' option throughout your
automake: project, to avoid future incompatibilities.
Makefile.am:128: warning: source file 'src/Basescape/BasescapeState.cpp' is in a subdirectory,
Makefile.am:128: but option 'subdir-objects' is disabled
(last two lines are repeated for every source file in subdirectories).

This commit adds the recommended option, and silences the warnings.
Add+install weapons data

Currently game fails to run due to missing "Resources/Weapons/Terror.png". Add it to Makefile.
Add+install weapons data 

Game currently fails to run due to missing "Resources/Weapons/Terror.png". Add it to Makefile so that it will be installed by make install.
Merge pull request #790 from WorMzy/patch-2

Add+install weapons data
Merge pull request #789 from WorMzy/patch-1

Add automake configuration option 'subdir-objects'
Replace static data lists with globbing
Revert "Add+install weapons data"

This reverts commit 9759b6903ab3846470c35d3a4f471266593965ab.
Merge https://github.com/SupSuper/OpenXcom
Replace static data lists with globbing
Merge branch 'globbing-v2' of https://github.com/WorMzy/OpenXcom into globbing-v2
Merge pull request #791 from WorMzy/globbing-v2

Globbing v2