Empty collision shape file
Some small improvements
Some bullet serialization and import tests
Successful serialization tests
gitignore updated + bullet test file removed
Collision shape static sketch
Media File method to load .bullet file
Convertor to reimplement totally
Dirty hack opened in AMedia serialize that can save time for the moment on bullet serialization
Static collision mesh serialization
Static collision mesh integrated to rigidbody component
Concave static mesh ok
Collision shape dynamic sketch
Dynamic collision shape ok
One MESH enum  and auto detect on rigidbody cpt
Dynamic collision shape rewrited
Dynamic shape tests
Some unconcluant tests
min max obj load computed
Some tests