initial import
Make client shutdown slightly more clean and at least unsubscribe
Allow portaudio to control the number of frames generated per callback on the server
Getting ready to add the encoding stage
Getting the wavpack encoder integrated on the server side
Almost have everything integrated with the new send methods and encoder
Fixing send logic
Success! Wavpack decoded samples seem to be streaming and playing back
Get rid of debug message on packet receive
Include the actual sample rate given back by portaudio after opening the stream. In the future this will be sent to the client before the stream begins so that it doesnt have to be typed
Include <cstring> for memcpy reference
Enforce and implement subscription updates and timeouts
Send an error message to the console if a client times out (for testing)
Fix timeout message
Add license text file
Changes to fix build on windows
Display buffer level on client side
Fixed some ushort ambiguities on some linuxes
Display any errors when opening default output stream
Reorganized encoder so that packet splitting is a separate phase