Add ApiPing + ApiPong files
Merge pull request #69 from rayburgemeestre/network_multiplayer

Add ApiPing + ApiPong files
Merge branch 'network_multiplayer' of github.com:rayburgemeestre/smashbattle into mac_support
Implement server full at 4 players and return to menu before server listing.
Remove include
No idea why netbeans keep adding headers, but made an if-statement more consise
Merge pull request #70 from rayburgemeestre/network_multiplayer

Refuse players if there are four connected already
Make sure the # of active players fits in the listing
Merge pull request #71 from rayburgemeestre/network_multiplayer

Make sure the # of active players fits in the listing
Fix 'SDLNet_UDP_Bind: No room for new addresses'
Merge pull request #72 from rayburgemeestre/network_multiplayer

Fix 'SDLNet_UDP_Bind: No room for new addresses'
Fixed include for compiling on Windows
NSI installer script changed to support jenkins build
Installer version can now be set using an environment variable
NSIS: version and out filename can now be overridden in the command line
Introduce states for handling death/winscreen stuff properly in NetworkMultiplayer
Merge pull request #77 from rayburgemeestre/network_multiplayer

Introduce states for handling death/winscreen stuff properly in NetworkMultiplayer
Make sure that the draw functions do not draw in no_sdl mode
Merge pull request #80 from rayburgemeestre/network_multiplayer

Make sure that the draw functions do not draw in no_sdl mode
Forgot to commit the Drawable interfaces