Added food bags. (Sprites don't work yet)
Condiment packs are mostly working. Still no sprites.
Integrated Aru's condipack sprites and made the dinnerware vendor dispense ketchup and hotsauce packs.
Bugfixes

Fixes the damage_converter.dm symptom trying to heal robotic limbs
Adds some NEEDED sanity checks to attempt_initiate_surgery (certain human only procs were being called on monkeys/other mobs)
Removes the DME, God damn silly error
Fixes the DME Please...
Merge branch '30/11/2013-Toxic-Converter-Cyberlimb-Fix' of https://github.com/RobRichards1997/-tg-station into 30/11/2013-Toxic-Converter-Cyberlimb-Fix
VV now allows read-only stuff without edit perm

Also removes links you do not have permissions to use
Oops
Oh that's how it works
Final pass
Cleaning up
Reverted links getting disabled when client lacks permissions for them
Fixed condipack issues
Compile testing is for skrubs. (Condipacks compile now)
Fixed sprites.
Adds new and better wand and spellbook sprtes by Neerti
Adds new functionality where wands will look different once they're out of charge for at a glace judgements
Adds a wand of nothing to the hacked item list for the autodrobe, by popular request
Bugfix: Wrote a work around for reviving dead simple animals, who were simply becoming pristine corpses before this. Not the prettiest thing in the world, but blame how simple animals die.
Removes the staff of animation from summon magic. I never intended for it to be there and it's OP as hell.
Feature: Adds summon guns and summon magic as fun secrets for badmins
Bugfix: Prevents people from becoming the survivor multiple times