issue #3401: add lua physics slide test, add more banding code, and fix some bugs.
refactor PhysicsContact inherits from EventCustom; simplify emitting collision events
fix compile error
remove the workaround cast
issue #3401: add physics action and pump test for lua.
GLView improvements

it is not longer a singleton
it is possible to specify the size
more fixes for new GLView API
API requirement is 10 again
Android works again
Merge branch 'develop' into glview_improvements
Added Dutch for 3.x branch
issue #3837:Add the debug support for Mac
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBug
updated vs project[Lua]:
1.add files of socket
2.fixed miss include path
3.fixed miss lib for release
Merge pull request #5224 from Dhilan007/develop_crash

updated vs project[Lua]:
closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode.
update template for add socket files[lua]
Merge pull request #5226 from Dhilan007/develop_vs

update template for add socket files[lua]
issue #3837:Make `HelloLua` support to debug by the ZeroBrane Studio
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBug

Conflicts:
	cocos/scripting/lua/bindings/CCLuaStack.cpp