Initial commits - Item Files

The Item class is a Java object representation of a single entry in the Item database table, similar to the Hero class/table. It is rather empty at the moment, but the idea is the same. Likewise the ItemHelper class is used to fill the item database table, and to retrieve information from it. A major difference from the HeroHelper is that items are fairly static. Once they are created their attributes do not change. The ItemHelper has the ability to add items to the database table from information in a JSON file. Right now this is limited to a base set of items in a hardcoded, internal JSON file, but in time the ability to add items from a chosen, external file will be added. base_game_items.json is the internal file that the ItemHelper is currently able to load.
Initial commit - ReadMe.md

Provides a brief description of the app, the purpose of the repository, suggestions on forking, and some information on the Myth board game and MegaCon's website.
Adds item load projection

Add a projection of columns used to load data into Item objects.
Adds items to Hero class

Adds Item objects along with get and set methods for each of the five equipment slots.
Adds more members and get and set methods to Item

Adds the remaining initial members to the Item class as well as get and set methods for each.
Adds loadItem method to ItemHelper

Adds a method to load an Item from the database into a Item object.
Adds equipment slot item loading to the hero loading method.

Adds code to the loadHero method that will look up which items the hero has equipped and load the items' data into the hero's member Item objects.
Adds equipped items to the interface data

Loads the names of the hero's equipped items and displays them in the HeroTracker interface.
Adds equipment to database saves

Adds saving the equipped items' IDs to the database. Sets all item IDs to zero while creating a hero and then matches the starting gear. Allows better handling of cases where the starting items aren't found.
Fixes item attribute setting.

Fixes item attribute setting. Was setting ID instead of correct attribute due to copy/paste.
Adds first bonus attribute

Adds a get method for the vitality bonus and displays it next to the hero's vitality in the HeroTracker. Will implement other attributes soon.
Makes clickable attribute dynamic

Sets the clickable attribute of the stat views to true only once they have loaded.
Sets max vitality based on hero and equipment

Sets the max vitality in the picker to the sum of hero's base vitality and vitality bonuses. Also cleans up some cursors not getting closed.
Initial Commit - StatInfoDialog

Dialog to display more detailed information for stats.
Modifies click handlers

Removes the contextual action bar code. Dynamically set the clickable status of items after they are loaded instead of statically in the layout. Adds long click listener for statistics that calls StatInfoDialog.
Renames "Bonus" to "Modifier"

Renames "Bonus" to "Modifier" to indicate the possible negative nature.
Adds files to .gitignore

Adds in the rest of the project files that should be ignored by Git.
Initial Commit - dimens.xml

Adds the standard and tablet  dimension XML files.
Removes hero_tracker_context.xml

Removes unused XML file for contextual action bar in HeroTracker.
Initial Commit - ItemImportActivity Files

ItemImportActivity allows the user to select a JSON file from the filesystem and obtains a JSONReader that can then be used by the ItemHelper class to import the data into the database.