fixed MineralMine coordinates to be in center of mine
Got units to recognize when a mine is targeted
refactored resource under faction
supply is decreased when unit dies
supply tracked on all units
added new map, lost temple
Add the building function for villager
Working on implementing mining paths
Merge branch 'master' of http://github.com/Jbtyson/cis580-rts
Revert "Working on implementing mining paths"

This reverts commit 222f7e1139db06dc1a1743285a93ec46d4e4c60f.
added get hitbox to MineralMine
Made separate sprites for units
Revert "Made separate sprites for units"

This reverts commit 2a86b95a3c531bb7f87d41dc2aee46210ced88b6.
Added separate sprites for units
Pathfinding merged?

I think pathfinding works for Infantry and everyone now?
Implemented new sprites into each unit
Merge pull request #15 from Jbtyson/PathFinding

Pathfinding merged?
i'm committing
Merge branch 'master' of http://github.com/Jbtyson/cis580-rts into ai

Conflicts:
	rts/src/rts.js
fuck git