AE2 Matter Storage Cell

Implementation of #266 

Missing
* Icons
* Will probably consume items it should not (Items that have EMC, but are enchanted should not be destroyed)
* Crafting Recipe
* Stores the EMC on the Item, but fetches the knowledge from the player the Cell is bound to. (Because otherwise AE will have problems reflecting changes made in a Transmutation Tablet) 

Problems:
When you pull out something it will not recalculate how much of the other EMC items you have and show wrong numbers (but will not allow you to pull more than you should)
Maybe we need an  `IMEMonitor` to do things like that.
Maybe we need to use our EMC as "External Storage" which would then be attached with a storage bus, but that would require a new 'player linked' transmutation tablet, that always shows the EMC/Knowledge of the owner, so the storage bus knows into which players EMC it should hook.