Realized there were still a few files in the repo that shouldn't have been. This removes them and updates the .gitignore file to ignore a few more files. I also changed the output directory of each project's documentation to the final bin directory rather than each project's own individual directory.
Made it so that the Game project is the first one in the solution, and thus is the default startup project. Also re-ordered the projects in the main solution file to make more sense.
Fixed the name of the file containing the CarType_SteerVsForwardSpeedTableCollectionEditor class.
Added the SelectiveSpawnPoint. Thanks to @bern351 for the original pull request. There are a few names that changed as I cleaned up the code.
Found more stuff that needed to be excluded.
Merge pull request #7 from Orvid/selectivespawnpoint

Added the SelectiveSpawnPoint. Thanks to @bern351 for the original pull request
Merge pull request #8 from Orvid/addmoreignores

Added more files to exclude from the repo
Merge pull request #9 from Orvid/fixforwardspeedtableeditorfilename

Fixed the name of the file containing the CarType_SteerVsForwardSpeedTableCollectionEditor class.
( nice catch btw )
Merge pull request #11 from Orvid/makegamedefaultstartupitem

Made it so that the Game project is the first one in the solution, and thus is the default startup project.