Added placement and interact handling for fence gates and trapdoors.
Fixed ShapedRecipe matching (fixes #465).
Fixed hoe interaction with coarse dirt and podzol.
Fire PlayerItemHeldEvent when players switch their held item.
Add generic biome decorator and SugarCaneDecorator
Add DeadBushDecorator
Add PumpkinDecorator
Add WaterLilyDecorator
Fix default dead bush generation amount
Some refactoring
Add MelonDecorator
Add more biomes decoration amounts
Add desert well object and decorator
Some refactoring
Add TallGrassDecorator
Add FlowerDecorator
Add CactusDecorator
Add some double flowers to FlowerDecorator
Remove debug line in DesertWell