Fixed a bug with dead (non-user) keys from RAWINPUT leaking into the Keyboard State. Example: LeftShift was automatically included with any Up/Down/Left/Right arrow keys, contrary to standard XNA behavior
Fixed ResizeToPowerOfTwo.
Merge pull request #2811 from SickheadGames/texpot

Fixed ResizeToPowerOfTwo
Merge pull request #2055 from LaxLacks/develop

Fixed a bug with dead (non-user) keys from RAWINPUT leaking into the Key...
Added ShaderCompilerException.
Renamed FromShaderInfo() to CompileEffect().
We now dump shader compiler warnings even if the shader doesn't fail to build.
We now throw ShaderCompilerException to identify a shader compiler issue specifically.
Refactor of error processing in EffectProcessor to log/send multiple errors/warnings.
We now log InvalidContentExceptions cleaner.
More correct looking logging of warnings.
Some better InvalidContentException formatting.
Fixed old MGEffectProcessor.
Merge pull request #2815 from SickheadGames/mgfxerr

Fixes To MGFX Errors and Warnings
Merge branch 'develop' into stable_BtA