OpenGL SDL Fix: Duplicate function PlatformGL::setVSync
Improve CMake configuration for SDL2
OpenGL Fix: Path spline not rendered when selected on WorlEditor.
Fix for error on Clang compiler: reinterpret_cast from 'const void *' to 'FunctionType *' (aka 'void (*)(EngineObject *, const char *, const char *)') casts away qualifiers
         return R( reinterpret_cast< FunctionType const* >( /*const_cast<void*>*/(mFn) )( mThis, a, b ) );
Fix error on Clang compiler: 'ival' is a protected member of 'Dictionary::Entry'
Merge branch 'dev_linux_opengl' of D:\Torque3D\dev_linux_opengl
Use Engine/source/gfx/gl/gfxGLStateBlock.cpp from upstream.