Merge pull request #1014 from ProjectSWGCore/master

CG#1 - Master to Experimental
Merge pull request #1019 from ProjectSWGCore/master

Merge master into Experimental
Merge pull request #1027 from ProjectSWGCore/master

Merge master into experimental
Merge pull request #1030 from ProjectSWGCore/master

Fixed not being able to level at all with frog.
Added Invasion Service

Added soldier and vehicle pylons
Merge pull request #1032 from ProjectSWGCore/master

Merge master into experimental
master merge
Merge pull request #1043 from ProjectSWGCore/master

Merge master into experimental
Added TurretAI

- Added vehicles
- Tweaked AI to consider opposite faction-aligned Installationobjects
enemies
- Added turret shooting at NPCs
- Debugged actors
Added invasion NPCs, debugged AI lockups and more

- Added barrier and tower plus the according buffs
- Added defender NPCs
- Fixed enemy NPCs not showing hostile after faction change
- Added ally function implementation to rebel and imperial scripts
- AI does not lock up in a state anymore
- AI seeks better position if LOS is blocked
- AI resumes previous states better now
Added GCW Banners

- Added GCW Banners and the according profession buffs
- Fixed some AI issues
Merge pull request #1059 from ProjectSWGCore/master

Merge master into experimental
Added BM attacks to creatures (Corellia)
Added BM attacks to creatures (Dathomir)
Changed OptionBitmask for NPCs (Imperial)
Changed OptionBitmask for NPCs (Rebel)
Added BM attacks to creatures (Dantooine)
Added BM attacks to creatures (Tatooine)
Added BM attacks to creatures (Talus)
Added BM attacks to creatures (Rori)

Added Rori creatures