famine impact if(OwnerVillage.JobsList.Farmer.Workers.Count * 5 < Game.TotalPop)& no farmer in family, lifeExpectancy -2 each round.
Une ferme ne peut avoir que 10 travailleurs.
Merge branch 'hf-tabindex_display_message_when_villager_has_no_job' into FarmsAndFarmerImportance
festEvents
tmp
fix building in construction worker. not tested.
on ne peut pas réparer un batiment détruit+ return string
event batiment réparé.
MAJOR building debug
a detail. tests green.
Merge branch 'FarmsAndFarmerImportance' into develop
Merge branch 'fx_fixBuildigs' into develop
Merge branch 'fx_fest' into develop

Conflicts:
	Game/Event.cs
suite merge (conflits event)
suite merge.