Walking mushrooms will now hunt and eat eachother, growing stronger when they do! The stronger they get, the better the quality of the mushroom slices you can butcher out of them! Don't smack em yourself though, or you'll bruise them, and they won't get stronger from being eaten.

Conflicts:
	baystation12.dme
	code/modules/mob/living/simple_animal/friendly/mushroom.dm
Expanded on walking mushroom fights. Walking mushrooms now all have different colored caps, and you can save them from being eaten by feeding them a mushroom so they can live to fight another day.

Conflicts:
	icons/mob/animal.dmi
Walking mushrooms will inherit some of the original properties of the food item that they were spawned from.
Walking shrooms with ckeys will not gain levels, unlike wild ones, to keep things from getting silly.