Added game.py, game_test.py, player.py
Added game server and began writing in skeleton functions.
Added player_test.py
Modified game.py, game_test.py, player.py
Implemented lobby functions. Request handler doesn't yet parse POST requests, so the new lobby functionality won't be operational yet.
Added POST request parsing (hopefully). Lobby is now untested, but should be in working order.
Lobby now displays, but repeated calls to lobby functions break things.
Adding a commit before changing the system to one that redirects & has the URL contain the user id.
Join, change name, and update functions of lobby now seem to be working correctly.
Lobby is now working.
Altered idnum to be a string throughout, saving the hassle of manually converting it. Trying to get into a game is still broken at this point.
Working towards getting players into the game. Also encapsulated redirect-response building in two functions, one that redirects to the game room and one that redirects to the lobby.
Players are successfully being put into the game - and redirected from the game to the lobby and vice-versa when appropriate.
Told .gitignore to ignore my fabfile.
Changed port from 10101 to 8080 so I don't have to change my AWS server config.
Improved formatting, added some comments & expanded docstrings.
Current Game, Player features
Merge branch 'matt' of https://github.com/risingmoon/online-card-game into matt
Added css
Added css, and other html files