Well, got the game working in phaser 2.0.0 a little bit. No errors at least. The physics is a little off though and I think the level is loading incorrectly.
Trying to debug player sprite
Got the general operation of Level 1 stable in phaser 2.0. Still some wacky stuff going on with collisions with the level itself. Going to have to dig into that more.
Added the snake sprite sheet and updated phaser in hopes it would fix the weird map issues I'm running into.
Got Phaser2.0.2 working.
Adding the levi sprite.
Merge branch 'phaser2.0.0'

merging in update to Phaser2.0