Add pin to terrain scripts to the ghosts.
Save replay commands when they're executed.
Change the replay date string to be Windows-friendly.
More sync related stuff. Going to kill off Unity's networking stuff.
Butcher the network system. Single player play works.
Get multiplayer to work again.
Fix sync bug.

Server would occasinally send the wrong turn ID with a command because
it used the host's client's goForNextTurn variable, which might not
be up to date.
Connect/disconnect fixes.
Sync checks and replay writing.