whoops
in loving memory...

added my grandfather's name to the italian set.
refactor and code cleanup and bugfix in UFO waypoint selection

refactored/unified waypoint selection into single function,
added some legibility here and there,
fixed critical flaw in landing zone waypoint selection.
if (!ground)
{
	if (ground)
	{
		throw Exception("Laws of space and time have become corrupted, Please run CHKDSK or SCANDISK on (C:) to repair these inconsistencies.");
	}
}
fix waypoint logic, further refactor/code cleanup

turns out i was only half done.
deobfuscate and fix landed ufo behaviour
fix for rare music/base defense bug
fix failure text box.
Fixed Save button
extra line for landing state
add missing rank info for cyberdisc/reaper

and correct the comparison in the findItem function
kill soldiers on destroyed transports.
fix path preview after vertical movement.
allow for numbers in base names when renaming.

ignore shortcut keys when typing a new name.
fix promotions not counting soldiers in transfer
alter TU reservation check

account for aimed shot only weapons, ie: blaster launchers, or sniper rifles
HOLY CRAP IT'S A UI OVERHAUL

New Options and Battle UI and logic.
Lots of other changes and fixes.
WILL RESET ALL YOUR OLD OPTIONS.
WILL BREAK ALL YOUR TRANSLATIONS UNTIL THEY UPDATE.

Sorry translators and pull requests for all the stuff you're gonna have to update.
Everything is still prone to change and might break other stuff who even knows anymore so uh enjoy.
Reserved keyword
Includes
GCC is a big baby
Fixed New Battle bugs.
Fixed UI bugs.