Fix solution
Add android build file to project
Added tinyxml2 to visual studio solutin and removed libraries
Merge branch 'master' into develop
Fixed some warnings
Moved math reference from platform to engine
Fixed some more warnings and cleaned up debug interface
Probably changed default start up project from Platform to TestProject
Added sensor input(needs testing)
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
Merge branch 'develop' into feature/sensor_input

Conflicts:
	vs2013/Platform/Platform.vcxproj
	vs2013/Platform/Platform.vcxproj.filters
Fixed merge
Fixed accelerometer and gyroscope
Merge branch 'feature/sensor_input' into develop
Refactored ResourceManager

Error messages are yet to be added
GameObject uses unique_ptr for components
Rearranged include and lib folders

TODO: fix android build
Fixed android and linux makefiles

TODO: Check linux build
Merge remote-tracking branch 'origin/develop' into develop
Refactored ParticleSystem