Adding additional color constructor: Color( r, g, b )

Essentially a shorthand for new THREE.Color().setRGB( r, g, b );
Lights, Fogs: Renamed hex to color in constructors.
CanvasRenderer: Removed unneeded Vector2 instances.
WebGLDeferredRenderer: Removed call to deprecated method.
Merge branch 'color-constructor' of https://github.com/DelvarWorld/three.js into dev
Changed Color constructor RGB support implementation.
Updated builds.
Add normailizeNormals doc.
Removed dead code from canvas lines colors example.
Projector: Starting BufferGeometry support.
Fixed Projector closure compiler syntax errors.
Updated builds.
Projector: Fixed non-indexed BufferGeometry handling.
Editor: Removed numItems dependency in BufferGeometry info panel.
Updated builds.
Merge branch 'dev' of https://github.com/epicleap/three.js into dev
BufferGeometryUtils: Minor code clean up.
BufferGeometry: Removed remaining numItems usage.
Updated builds.
Projector: Basic Line BufferGeometry support.