added mono game content compiler from TDS spike
Updated mono game application bootstrapping and we can now launch the executable without crashing
misc tweaks and updates. Added several tasks to rakefile and discovered fubu rake doesn't allow several invocations per run of the rake file. Create a new 'everything' solution for the CI builds on travis
Spiked out game state stack components
A working mono game example.
checkin commit
updating project structure
updated gitignore to filter files in obj folders
Cleaned up shortcut tasks
refactored out fubucore in favor of albacore
Added packages for travis builds. Fixed type load errors in Xenon.Mono.Testbed
updated git ignore
removed nupkg
update rakefile for travis
pushing pacakges again
rakefile updates
updated rakefile.. again
travis updates
checkpoint commit
updated rakefile