Adding the new search path to the existing path(s) rather than just replacing those paths.
Restoring the previous CCFIleUtils search paths on exit
Enable Mac-retina graphics. Fixed a bug that prevented the debug stats from being displayed on the Mac
Actually include ccFPSImages.h
Merge pull request #551 from Birkemose/develop-v3

Removed test settings
Adds SpriteBuilder support for rotational skew
Merge branch 'develop-v3' of https://github.com/cocos2d/cocos2d-iphone into develop-v3
Fixed another annoyingly specific timer pausing bug. Added several more unit tests.
Improved warnings for scheduler methods.
Merge branch 'develop-v3' of github:cocos2d/cocos2d-iphone into develop-v3
Fixing a couple of CCPhysicsShape.collisionType bugs.
Fixing header paths.
Allow upside down portrait orientation.
Temporary fix for batched sprites with physics bodies.
Fix the recursion in [CCNode getChildByName:recursively] and make sure it doesn't return self.
[CCNode removeChildByName:] had a backwards assertion.
Removing some old unused files.
Merge pull request #548 from sonicbee9/develop-v3-mac-retina

Adding Mac Retina support and fixed debug stats in Mac platform
Merge branch 'develop-v3' of github:cocos2d/cocos2d-iphone into develop-v3
Merge pull request #542 from richardgroves/develop-v3

When the TextureTest is run and exited back to the list of tests the file search paths are left incorrect
Merge branch 'develop-v3' of github:cocos2d/cocos2d-iphone into develop-v3