3D names now follow the entity when they are interactively translated (scissors tool)
Weibull distribution code refreshed
New sand-box method: 'Create cloud from selected entities centers'
Sphere (radius), Cone (height, bottom radius, top radius) or Cylinder (height, radius) primitives can now be modified directly via the 'Properties' dialog
Memory leak fixed
Glitch fix: when an entity geometry is updated, the 3D view in which it is displayed is now automatically warned (in order to update it's display parameters)
Other syntax updates
Prefix for Euler angles spinboxes fixed
Defensive code added (potential mem. leak)
List --> Cloud
Other syntax updates
The whole Euler angles mechanism needs to be checked again...
New sand-box method: Compute best registration RMS matrix