improved pathfinding v2

improved pathfinding v2
Merge pull request #9 from JohnMai/master

Getting latest version
Adding prefabs, updating enums

Added weapons and suspects prefabs.
Also a ton of placeholder art.
Merged both versions of game manager so that the case generation works
well, still missing adding new prefabs to it.
..

..
Merge pull request #31 from mentatzoe/master

Content addition
Merge branch 'master' of https://github.com/JohnMai/WhiteSharks
Linking prefabs and code

Now the code takes into consideration the new prefabs. They still need
some (a lot of) tuning.
Merge pull request #32 from mentatzoe/master

Linking prefabs and code
new room
new room

new room
Updated NPCs

Sizes and everything.
Added rooms

And fine tuned NPCs
new scenes and other stuff

new scenes and other stuff
Test

Test
Updating stuff

So that we can finally merge everything that should be merged.
NPC spawning

Missing:
-Correct collision in the bar
-Door to the alleyway is not hidden AND it teleports you directly to
the room
-When exiting the alleyway it doesn't go back to the bar
Merge pull request #36 from mentatzoe/master

NPC Spawning
Adding bases for character resizing

So that Santi has a base to work on.
Merge pull request #37 from mentatzoe/master

Adding bases for character resizing
correct change scene location?

correct change scene location?