Started working on ore clusters
Merge branch 'develop' into feature/OreClusters
Removed useless stuff in OreCluster, removed OreType enum (Why do we need this anyway ?), added placeholder textures for coal and iron clusters.
Created new textures for iron and coal clusters
Added ore cluster hardness and resistance.
Changed the way blocks are registered
Added gold and diamond clusters
Formatting
Added emerald and lapis clusters
Code cleanup
Handle remaining resources in cluster
Cleaned imports
Added consumeResource method, quick way to remove stuff in a cluster block
Merge branch 'develop' into feature/OreClusters
Merge branch 'develop' into feature/OreClusters
Merge branch 'develop' into feature/OreClusters
Merge branch 'develop' into feature/OreCluster
Fixed small issue with mod names and stuff
Added required dependencies to load CodeChickenLib
Prepared BlockOreCluster to handle the mined side.