Graphics testing
Got basic pixel rendering to work
Testing
Implemented custom buttons
Implemented GameButton hovering
Added more GameButton options including base image scaling
Updated default button images
Implemented GuiComponent with GuiComponentListener
GameButton testing
Fixed java warnings
Tile and World testing
Tile
Created GameObject and ObjectHandler
Implemented Player
Implemented Player movement.  Added more Game specific resource classes,
etc.
Added new ids
Added more tile images
Changed Image to BufferedImage
Made changes to GameObject Image loading
Added GameObject variable useGravity