JLabel! (Snarky version coming soon!)

ConnectLModel:
Line 15: added JLabel global variable (used for error messages)
Line 73: added update for JLabel when new game is started
Line 105: made applet bigger (can we do that? smaller window doesn't
like the JLabel as much)
Line 111: added JLabel to UI

MouseClicked: added big ass if-else to account for JLabel messages