replaced sqlCommand to UPDATE, needs confirming
cleaning up a bit in Level.cs
moved player info in to own static method
creating player statically and not inside level.cs
did not move looping draw :(
+/- to player.PosX/Y updates! now use this grasshopper
SetPlayerPos is in both main and Level, but it works...
removed redundant SetPlayerPos() from main, works in .Draw()
about to test user input movement changing DB
Have half assed working version of moving right, fix this
Got user mov right to work, need to make sure db resets properly for player pos
Got dupeInput bug out, user move down/right work atm. need validations
cleaned up usermoved methods, still require validations, atm player is just disappearing