Set up basic infrastructure for BMFlag, which will be used for signalling die properties to the UI
Added BMInterface infrastructure to save and load flags from database
Finished adding logic to support loading flags into BMDie from string
Added logic to add WasJustCaptured flag when a die is captured, and remove the flag on a new attack
Fixed name of SQL update file
Merge branch 'master' into 193_history_flags

Manually resolved conflicts in:
	src/engine/BMInterface.php
Merge remote-tracking branch 'upstream/master' into 193_history_flags
Added flags to BMGame->getJsonData to diePropertiesArrayArray and capturedDiePropsArrArr
Fixed checkstyle issues
Merge pull request #786 from blackshadowshade/193_history_flags

Added die flagging mechanism
Merge remote-tracking branch 'upstream/master'