Merge pull request #5 from Unity-Technologies/mono-bisect

Don't suspend the VM for thread start/end messages.
Merge pull request #6 from Unity-Technologies/mono-bisect

Improvements
Merge pull request #7 from Unity-Technologies/mono-bisect

Fix GC_abort when adding Java's UI/Finalizer threads to the Mono domain on Android
Merge pull request #8 from Unity-Technologies/575162da746998ef65d394c3d245566095696de2

Random fixes
Merge pull request #9 from Unity-Technologies/mono-bisect

Fix compilation with Android NDK r7
Merge pull request #10 from Unity-Technologies/mono-bisect

Avoid an assert when returning nullable nulls from sdb invokes.
Merge pull request #11 from Unity-Technologies/mono-bisect

Fixes
Merge pull request #12 from Unity-Technologies/mono-bisect

Don't leak ALL THE MEMORY on webplayer unload on windows.
Merge pull request #13 from Unity-Technologies/mono-bisect

Mono bisect
Merge pull request #14 from Unity-Technologies/mono-bisect

Bug fixes
[iOS] Reverting VFP accuracy fix. Turns out it causes ARMv6 device reboots
Clear TLS instead of aborting.
Merge pull request #16 from Unity-Technologies/unity3.5-staging

Clear TLS instead of aborting.
Merge pull request #17 from Unity-Technologies/mono-bisect

Fix mono random crash by using correct hash table implementation
Merge pull request #18 from Unity-Technologies/mono-bisect

Merge from upstream to fix compiler bug
Merge pull request #19 from Unity-Technologies/mono-bisect

Mono bisect
Merge pull request #20 from Unity-Technologies/mono-bisect

Merge fix for 'random boo compiler errors'
Merge pull request #21 from Unity-Technologies/mono-bisect

recent commits from mono-bisect
Merge pull request #22 from Unity-Technologies/mono-bisect

Mono bisect
Merge pull request #23 from Unity-Technologies/f0ba508d058dce570745d0063e16a78a8bbd7e96

Debugger fixes, linux64, and ios hotfix.