Work in progress. Includes Elements.cs in the Elements folder.
Implemented a method to create players in the game class. Modified Game Master slightly as well as Element, and Enums. Will now be working on the main menu for the game.
Finally commiting the changes from the meeting.
Part one of the integration with the other classes and the redesign of the game flow. Will be looking at the other classes to complete integration.
I believe this is the conglomerate of all the work but not certain. I believe the game now has a complete flow, certain things just need to be implemented.
Added the input classes and enums.
Merge remote-tracking branch 'origin/Mark' into Micah

Conflicts:
	PacManMulti/PacManMulti/Board.cs
	PacManMulti/PacManMulti/Logic/Element.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs
	PacManMulti/PacManMulti/UI/BoardUI.cs
	PacManMulti/PacManMulti/UI/Sprite.cs
	PacManMulti/PacManMulti/UI/SpriteDemo.cs
	PacManMulti/PacManMulti/UI/View.cs

So this is a merge to include the latest logic
Merge branch 'Micah'
Updated the logic classes so they don't clash

Made a few changes to get logic on it's feat
Merge branch 'master' of https://github.com/TeamAwesome5u/Pacman

Conflicts:
	PacManMulti/PacManMulti/Board.cs
	PacManMulti/PacManMulti/Elements/Element.cs
	PacManMulti/PacManMulti/Enum/Enum.cs
	PacManMulti/PacManMulti/GameMaster.cs
	PacManMulti/PacManMulti/Logic/Board.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs
	PacManMulti/PacManMulti/Logic/Node.cs
	PacManMulti/PacManMulti/Rules/BattleRules.cs
	PacManMulti/PacManMulti/Rules/ClassRules.cs
	PacManMulti/PacManMulti/Rules/ClassicRules.cs
	PacManMulti/PacManMulti/Rules/Rules.cs
	PacManMulti/PacManMulti/UI/BoardUI.cs
	PacManMulti/PacManMulti/UI/MainMenu.cs

Trying to sort out the merge conflicts
Merge branch 'master' into Micah

Conflicts:
	PacManMulti/PacManMulti/Elements/Element.cs
	PacManMulti/PacManMulti/Enum/Enum.cs
	PacManMulti/PacManMulti/GameMaster.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs
	PacManMulti/PacManMulti/Logic/GameLogicClassic.cs
	PacManMulti/PacManMulti/Logic/Node.cs
	PacManMulti/PacManMulti/Rules/BattleRules.cs
	PacManMulti/PacManMulti/Rules/ClassicRules.cs
	PacManMulti/PacManMulti/Rules/Rules.cs
	PacManMulti/PacManMulti/Rules/TagRules.cs
	PacManMulti/PacManMulti/UI/BoardUI.cs
	PacManMulti/PacManMulti/UI/Sprite.cs
	PacManMulti/PacManMulti/UI/SpriteDemo.cs
	PacManMulti/PacManMulti/UI/View.cs

fixed conflict