-> (W.I.P) Editor GUI - Stable.
--> (Add) HexGridAPI
-> (W.I.P) Editor GUI - Stable.
--> (Add) HexGridAPI
-> (W.I.P) Editor GUI - Stable.
--> (Update) HexGridAPI : no longuer need Elemental Attribut, it now take a texture key list to work with.
--> (Update) HexGridAPI - Manager : take a path folder as argument to load hex texture.
--> (Update) HexGridAPI : Empty texture is added by default.
-> (W.I.P) Editor GUI - Stable.
--> (Update) HexGridAPI : no longuer need Elemental Attribut, it now take a texture key list to work with.
--> (Update) HexGridAPI - Manager : take a path folder as argument to load hex texture.
--> (Update) HexGridAPI : Empty texture is added by default.
-> (W.I.P) Editor GUI - Stable.
--> Minor fix on loading
-> (W.I.P) Editor GUI - Stable.
--> (Add) a new character for testing, "CrazySheepMan", in alpha. (not working)
--> (Fix) import not setted correctly.
--> (update) map can now be deleted.
--> (update) widget menu icon no longuer update dynamically.
--> (update) Map Event can be removed, 
--> (update) All window have the close button activated by default it trigger an event when pressed.
--> (update) Dialog window "Cancel button" is no longuer forced.
--> (update) Class refactoring.
-> Package path correction