Upgraded to AngularJs 1.2.12
Tweaked chat history on the client
New method for hijacking io.sockets.emit. Now preserves the entierty of the object
Fixed connecting when a player is already connected not correctly working
Fixed players still being ready when leaving a playing state
Players now empty their hands in the playing deck when leaving
Added rules to prevent player from taking stack when the playingStack is empty and if they still have cards in their hands (they should play tapped or table cards to take them back in their hands if they can't play)