Removed script.StartMoving and script.StopMoving from Slasher and Crabe scripts.
Speedup to start moving check.
Fixed defense ranges for spectating. There is now a separate set of visibility options for spectators which don't distinguish ally and enemy.
Gadgethandler works when UnitPreDamaged_GetWantedWeaponDef is undefined in gadget
Renamed 91.0 versions of gadgets to prevent name conflict.
Made unsynced CAI remove if synced CAI is removed.
Added gadget bisect capability for debug. Currently large memory usage can be removed with 'bisect 64 7'.
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
Merge branch 'master' into balance