[DONE] Refugee Center w/ NPCs and Factions

UPDATE! 7/2
Hey, remember to turn static NPCs on and search for 'Ref' to find if quickly.  It may not be in your first overmap since it is set to spawn 75% of the time.  Teleport into a different one and try again!

Everything seems to be working as intended for the most part!

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Howdy, need some people to screw with the npcs in the evacuation center.  Just search 'Evac' after revealing the world map.  Don't forget to turn static npcs on before you visit.  There are three npcs: a merchant at the window in the south, a guard in the same area, and a hostile guard in the loading bay in the north.  Might need to short teleport to get to the loading bay. 

Really want to get json support for npcs so I can continue with necropolis and eventually polish the lower level of the hazardous waste sarcophagus.