Installed yeoman
Added bower
Update README.md

Added installation instructions
the very first iteration of regions.
Merge branch 'hackathon' of https://github.com/Cynary/forecasters into hackathon
Initial weather model.
Merge branch 'hackathon' of github.com:Cynary/forecasters into hackathon
Updated gitignore

Made it ignore dist and bower_components, which are computer-generated
code and shouldn't be on the repository. Might cause merge issues
in the future.
Removed the ignored directories

Forgot to do this with the last commit
Made regions behave as expected

Includes a refactoring of regions into two components (model and view)
Basic worker object

The worker object now controls what tasks the city does and such.
Need a GUI element to control workers now. See #11
Rename region.js so it doesn't give an error due to capitalizations
Added worker UI widget

Can now control worker states.
fixed minor bug on evcuation
slightly better title screen. got rid of yeoman logo.
very rudimentry building system.
Weather+Forecast prototype
Merge branch 'hackathon' of github.com:Cynary/forecasters into hackathon

Conflicts:
	game/objects/Region.js
	game/states/play.js
Added forecast file
Added disaster damages (not hooked up to weather yet)