minor updates, allow spaces and quotes in search
rename main server file to sandbox.js
update old code for static batching
fix case where lines returned objects of wrong type
add polyfill for deep compare, avoid setting material if compare says already the same, add physics to blocks in paintertool
add new environment, make sure to maintain static batching when prim properties changes
fix upload of models to warn anonymous users
dont overwrite thumbnails that the user explicitly sets.
fix confusing naming in transform api, update example tank to use PID control loop for motor
update gui to dark theme, fix many gui bugs
Merge branch 'development' of https://github.com/adlnet/Sandbox into development
fix deep and strange bug in physics caused by js inheritance error. JS inheritance is strange and scary. Somehow, we on occasion were shareing values between instances of classes, such that we detected changes when there should be none. This caused problems with reseting the transforms. God only knows what other strange behavior this explains
some nice update to the script editor, clean out some stuff the user never needs to see
implement addforceoffset, update t90 example