6.0 Experimental Changes

- Improved commenting in various places.
- Added Weapon scale points, for now. Testing implementing scaling for
weapon enchants and other things. Currently not functional.
- Added ‘source’ to proc data structures. Used to limit scaling
calculations to just trinkets, could apply to scaling weapon enchants.
- All Trinkets should be scaling appropriately.

Combat script currently runs at ~.048s. Weeee.