Moved 'GameTime' class to classes module, deleted gametime module.  Temporary change.  Will re-modularize classes.py soon.
Eyeball!
Fixed bug within Input class that was introduced last commit which caused the game to crash when a gamepad was absent.  Arena class cleaned up a bit.  Player._handle_movement method now commented.
Quick bugfix
Added Peter's global constants.
Moved the gigi.ttf file into a newly created 'data' folder.
Max's new inputs added.
Energy text added.
Max's global event attributes added.
Max's new events implemented: time tick, regeneration, meditation, and player lock.
Added Player id.
Max's skills module added!  Player class modified: _handle_attack is now _handle_inputs and does more, _priority_inputs method added to Player, attack/skill/ult attributes added to Player class.  Particle and Melee classes have undergone major changes.  Some tweaks in main module to accomodate these other changes.
Attack cooldown added; player does not accelerate or change facing direction while attacking.
Incorporated Max's bug fixes from Google group post.
Merge https://github.com/namedtuple/cs113_game

Conflicts:
	classes.py
	globals.py
	main.py