Simple scripted player (with script for Stanford.UntwistyCorridors).
Convenience changes to Player & Server for testing.
Make ScriptedPlayer suitable for multi-player games.
Fix up plan for the Standford version of tic-tac-toe.
Server scripting - part 1

Hard-coded for now, but programatically set up the game parameters and start a game.
Server scripting - part 2

- Move limit (GUI only)
- Script parsing
Implement server move limit
Use command-line server for scripting

Command-line server...

- Enhance to allow games from any repo
- Enhance to apply a move limit

GUI server

- Back out partial scripting support
- Leave move limit support
Sample method for starting a scripted player
Allow configuration of players from the command line
Make command-line player quit at game end
Simple script to check that chosen move is acceptable
Add plan support to Sancho
Scripted test runner
First sufficiently-complete draft of targeted regression framework
Finish (1st draft of) targeted regression-test framework