Recursive fix

Loads in about 100ms with 20 mods in my dev environment - could probably handle compressed cobblestone but I didn't want to start fiddling with that
New Recipe class RecipeSuper - this is what all the recursively generated recipes generate - will look into simplifying the DecomposerRecipe classes as I think a few of them can be merged
Need to implement output reduction for recipes that produce more than 1 thing... i was lazy with that
Need to implement furnace recipes properly - for now it just adds them into the recipe list - I want to modify it with an ore multiplier factor that varies depending on mods installed - 2 for AE, IC2 and TC, 3 for TE and GT, 5 for Mekanism and 6/11 for RotaryCraft - should prevent duping
Enjoy!