Fix block breaking fade graphics not being correctly set
Fix running speed being decremented on every 10th frame
Initialize random registers in core
Fix a number of issues with the title screen, first and foremost is that we now turn the screen off during the massive VRAM updates that are performed when loading the title and when switching to game mode. Also fixed an issue with tuff moving off the screen during the title setup, triggering the room at 0x0 to load
Remove some dead code