initial commit
added gitignore
things working with opengl, draws rectangle
white square moves around screen
boids semiflock and avoid player
moved C stuff in Graphics manager
step boids every 50ms, flush keyup events so no command lag, boids center include themselves and avoid player @ > distances
added simple command line menu that generates random boids
added resizable support
added boid acceleration
some changes to the boids navigation rules
basic boids in 2d, slows down > 500 boids
project rename
Merge branch 'master' of github.com:jrraymond/flock_herd_school