Shift the hlint annotation to after the imports, so it actually compiles
Initial version of mueval plugin
CHange the eval prefix to '> '
Pass a random seed in to the mueval environment
Use String for expression in mueval, not Text
Allow separate blacklisting of inline eval and eval command
Import most of base into mueval environment
Use the version of 'paste' in Yukibot.Utils
Set number of threads for mueval properly
Fix character encoding issue in output, by setting LC_ALL to C