- Added sound variable to bridge objective.
Merge branch 'develop_wouter' of https://github.com/LuGusStudios/PinballPlanet into develop_dimitri

Conflicts:
	PinballPlanet/Assets/Scenes/Mine/Pinball_Mine.unity
Merge branch 'develop_wouter' of https://github.com/LuGusStudios/PinballPlanet into develop_dimitri
 - Changed texture settings.
Merge branch 'develop_wouter' of https://github.com/LuGusStudios/PinballPlanet into develop_dimitri
 - Added floor lights to mine level.
 - Fixed bug where multi objectives could be achieved in quick succession.
 - Adjusted light materials.
 - Moved pirate floor lights to correct folders.
 - Added scoring to launch end floor light.
 - Added sounds to mine level.
 - Added floor lights to mine level.
 - Added texture to mine ball.
 - Added trail to mine ball.
 - When score is gotten in quick succession it now draws it higher for each time score is gotten.
Merge branch 'master' of https://github.com/LuGusStudios/PinballPlanet into develop_wouter
Merge remote-tracking branch 'origin/develop_wouter'
Merge branch 'develop_wouter'