- Added logic to fail a default attack if it is ambiguous and berserk or trip attacks are possible
- Added logic to only fail a possible fired-up default attack when a power attack is possible
- Restricted one-on-one default attacks to exclude ambiguous attacks with the possibility of berserk or trip
- Allow one-on-one default attacks where there are fire dice, but no possibility of fire usage
Merge pull request #1258 from blackshadowshade/1252_berserk_default

Changed default attack behaviour