Add new terrain and rover
Change formatting of transform array in player.js
Merge pull request #15 from virtual-world-framework/branch/environment

Branch/environment
Integrate blockly with mars-game app

Conflicts:
	index.vwf.yaml
Remove unnecessary blockly bits from app
(javascript_compressed.js is now included from driver and the rest are unused)
Find the player id in blocks.js rather that making the driver store it.
Factor js out of .html file and into index.js

Conflicts:
	source/index.js
Use application() to find the scene id instead of a find
Remove debug console output
Removes the parameters for moving forward and turning
Adds the blockly bubble
Remove unused blockly blocks
Fixed HTML blockly display
Set forward and rotate speeds for rover
Merge pull request #14 from virtual-world-framework/branch/blockly

Branch/blockly
Added test draggable HUD elements
Added initial drag and drop functionality
Removed unused setup file
Draw item icon in inventory
Added RAM placeholder