added class, possibly to be a base class for mobile objects
Updated player prefab
Added TODO to game timer as its probably not needed.
added moveToken() function to the world class.
added wasd keys to key configuration
Moved a TODO from the controller to here.
Moved the game timer into the world class as it was a little excessive.
Removed TODO about making a struct... it will keep a class. Started to add move routines.
Added tick timer to world, also fleshing out token movement.
Added WASD to keyboard controlls. Removed a TODO that belonged in the camera script.
after implimenting movement functions for the mobile, I have determined that there is going to have to be a facing/movement system as with camera rotation you have no way of knowing which way is which
Created folder for models, added a test model from qubicle
changed prefab to work with test model
While working on direction movements, I decided to clean up the mapblock render
started implimenting directional facing/movement. This is an incremental, still not finished.
Completed movement routines in controller, and game world classes
Nearly done with movement, just streamlining some code.
Finished movement! Uhm, probably still needs to be cleaned up. Going to push upstream.