ping villagers in end of game list + some bugfixes
amnesiac can't turn into default role

It seems I wasn't a villager, I was actually a villager all along
Revert "amnesiac can't turn into default role"

They most certainly can, changing this is a gameplay change and is not
the proper place for this anyway.

This reverts commit 43676344a82d54129615db844f69c0dc547c3a9d.
fix error if mad scientist-assassin targets one of their own kills
stop_game errors don't prevent !frestart and !fdie from working
fix player count not appearing when quitting in join phase
order !pstats and !stats using var.role_order()
Update .mailmap
don't show "was x" for templates (thought I did this already)
fix gstats error when using 8p instead of just 8
fix !faftergame frestart

was calling the pmcmd version with the arguments inside chan instead of *rest
fix !goat (also wasn't fully fixed)
!roles uses var.role_order also (useful with !roles #)
fix for recent gstats commit
add villager and cultist to the amnesiac blacklist
possibly prevent error if bot is opped before WHO results come back
botconfig.py.example: improve example values

* there is no good reason *not* to use SSL;
* the example config assumes freenode, where a wolfgame channel would be
  expected to use the double-# namespace; if we're going to suggest
  a network to use, our example should follow their policy, too.
Add 2 new roles: doctor and alpha wolf

Doctor is on the village team, and has a number of immunizations they
can give out during the day. An immunized lycan reverts a normal
villager, and anyone that is immunized will die instead of turning into
a wolf if they are bitten by the alpha wolf. Beware, however, because
attempting to immunize someone already bitten will simply speed up the
process of them becoming a wolf!

Alpha wolf has a once-per-game ability where they can bite the wolves'
target instead of killing them following the death of a werewolf during
the day. The bitten person will subsequently turn into a wolf in 3
nights.
Make alpha wolf more powerful

Each time a wolf dies while a bitten person is undergoing
transformation, they will now transform one night earlier. This makes it
much more likely for the bitten person to actually turn into a wolf
before the game is over. For larger game sizes, the turn is pretty much
guaranteed due to the number of wolves, which means safes need to
tightly coordinate to figure out who was actually bitten due to wolves
possibly having full info and an insider.
Make the bite command make use of the new get_victim function