Adding allocator for partition_data to stencil_4, this speeds up things considerably
Adding comment
Fixing local_priority_queue_scheduler::get_thread_cout, this helps fixing hangs at shutdown
thread_queue::get_thread_count(unknown) does not account for terminated threads anymore
Fixing addressing_service::get_console_locality, garbage collection does not compete for the lock anymore.
Do not attempt to invoke logging if nothing has to be logged.
Fixing another shutdown issue which was causing hangs