Touch Devices now properly handle fail state of click to move. Control
script now listens to ModalEnabled to disable touch gui.
Last commit saved ControlScript with children. Now commiting without
children.
Fixed cases in all movement control scripts where scripts could fail if
dev renames Humanoid or HumanoinRootPart.
Camera will now stay behind the character when he/she is skateboarding.
Changing camera modes will no longer pop around the camera.
Finding humanoid will still work if the humanoid is not named humanoid.
Updates to thumbpad gui.
Now using simon's smooth path api instead of smoothing the path in lua. There is also a lua fallback for if that api's DFFlag is turned off.
Fixed a bug where the tap to chat button would stay up on mobile even when the chat gui was turned off.
Now supporting legacy feature to let the escape button clear the text in the chat bar.
Fixing issue where using shift lock on a skateboard would cause the player
to fly into space.
Added a bunch of testing stuff to the place
Switch game:GetService("JointsService") back to game.JointsService
ZIndex on DropDown menus set correctly

Settings Menu: ZIndex on DropDown menus set correctly
Further Adjustment to Setting ZIndex

Further Adjustment to Setting ZIndex
Invisicam: Added support for Decals and Textures.
NOTE: Requires latest CI and this flag: DFFlagUseDecalLocalTransparencyModifier
Adding Character Transparency Modifier code to CameraScript. Also adding water to base level.
PopperCam: Fixed earlier clients popping on later players
Invisicam: Added constant visibility guarantee to fading behavior
Fixed tween rotation to be more smooth and consistent.
Camera will now reposition behind character on respawn.
Fixed a bug where you would zoom in drastically faster than you would zoom out.
Fixed a bug where the camera would fight you if you tried to rotate it while in a vehicle and in first person.
Fixed a bug where the camera wouldn't be perfectly behind you if you respawned in follow mode.
Local Transparency will now work on decals and texture under your character.
Fixed a bug where parts that were parented under your character and have been
reparented under the equipped tool were not being rendered with proper transparency.
Fixing an issue where the From: textlabel would not dissapear along with the chat.
/help will now do the same thing as /?.
Fixing an issue where the chatbar would too aggressively parse your whisper target.