Merge pull request #3 from CleverRaven/master

yep, kinda sure this get the latest into my repo
Quiver autopickup implemented
Allow creation of character templates even if not all points are used
Make faction description more gettext-friendly
Make some mod manager strings translation-friendlier
Ease translation of some game.cpp strings
Made message repetetions translatable
Add support for multiple authors in mods

This commit makes C:DDA parse a new field for the modinfo.json file: authors.
This is a string array, where each string contains an author name.
The old field author is kept for compatibility reasons.
Also added is proper grammatical number support for the author string
in the mod manager UI.
Increase flexibility of translating the displayed item string
Remove recipe_names, iterate over all recipes instead.

It is only used to check for recipe id collisions. It is just as fast to iterate over all recipes instead.
Allow recipe definitions with the override entry set to true to override existing recipes.

Add documentation.
Extract the code for checking unique recipe ident and getting the next recipe id into a separate function.
Merge pull request #4 from CleverRaven/master

Update
fixes #7250 per description. works for code::blocks now.
quivers container changed to std::map and loop modified
Multiquiver autoloading
max_charges_from_flag() tweaks
changed outdated comment
Made it so that overmap type can be changed without applying generated terrain
Fixes price of bones.

Fifty dollars? Wow.