Replaced always condition = "true" for key bindings with condition = "1 == 1".
If condition was set to "true", it was somehow evaluated to {} in initKey.sqf, which Arma evaluates to false. As a result, at least for me, interaction menus were not appearing.
This can be observed by uncommenting the diag_log lines in initKey.sqf.
Revert "Replaced always condition = "true" for key bindings with condition = "1 == 1"."

This reverts commit 316127362652d8bf665c3b228c7049769e1af85b.
Merge branch 'oldMaster'
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM.git
Added stringtable and some more things
added stringtable and some more things
added stringtable and more
changed author url
fixed everything
work on logistics
fixed #88
testing stuff
Fixed #139
Optimized Damage Calc
More of #113
Merged movement
work on dist
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
Fixed a bug with the strider
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM