Item Pickup Evaluation

Moved ItemRules Evaluator into Character class.

Added delegate and event for item loot evaluation under character class.
OnItemPickupEvaluation can be hooked now to evaluate CacheItem using
custom evaluation.
GoldInactivity and Misc

Gold Inactive Timeout behavior implemented. Default value of 3 minutes.

Destructibles now again checks animation state in
ObjectIsValidForTargeting.

Added new ROS skills for current classes. (templates)
Merge branch 'master' of https://github.com/herbfunk/Funky

Conflicts:
	FunkyBot/Plugin.cs