std: Add I/O timeouts to networking objects

These timeouts all follow the same pattern as established by the timeouts on
acceptors. There are three methods: set_timeout, set_read_timeout, and
set_write_timeout. Each of these sets a point in the future after which
operations will time out.

Timeouts with cloned objects are a little trickier. Each object is viewed as
having its own timeout, unaffected by other objects' timeouts. Additionally,
timeouts do not propagate when a stream is cloned or when a cloned stream has
its timeouts modified.

This commit is just the public interface which will be exposed for timeouts, the
implementation will come in later commits.
native: Implement timeouts for unix networking

This commit has an implementation of the previous commit's timeout interface for
I/O objects on unix platforms. For implementation details, see the large comment
at the end of libnative/io/net.rs which talks about the general strategy taken.

Thankfully, all of these implementations can share code because they're
performing all the same operations.

This commit does not implement timeouts for named pipes on windows, only tcp/udp
objects on windows (which are quite similar to their unix equivalents).
rustuv: Implement timeouts for unix networking

This commit implements the set{,_read,_write}_timeout() methods for the
libuv-based networking I/O objects. The implementation details are commented
thoroughly throughout the implementation.
libnative implementation for pipes