Tweaks and optimization of the ColourClass
Some other minor fixes
Card class - finished
ColourCard class - finished
TarokCard class - finished

Tests for both the child classes were succesful, they now have private atributes accesible as properties.

Still not sure how to implement the player class, will probably first try and make game dynamics.

Game dynamics issue, since communicator modules are not yet available it will be difficult to test
Two new functions:
tarok_lead_evaluation
colour_lead_evaluation

they represent the main evaluator for winner of stih, quite simple design, need to use lambdas more often

They need thorough testing and some fortification, otherwise should work fine.
Optimized the create_deck function using list comprehensions, made it much leaner

Some ideas for the deck_validity tests:
count total cards
check for correct classes
check for number of taroks and colours
check for number of figures
check for number of numbered colours
check total score

Anyway, deck_validity might actually be completely unnecessary, maybe only useful for debugging and some assert statements
Optimizied count_points function into a much leaner function
Optimized deal_cards function into a much leaner function