Adding a bunch of fancy animations, and hooked up a few

This pull request contains a lot of animation sheets and a few have been implemented for testing purposes. The images can be seen below if curious. This pull request also has the following:

* Added all enemy files, removed old animation sheets for them.
* Hooked up the character stat screens for both enemies and players (Right click to view).

As for the animations that are hooked up, here is the list:

* Female Sage
* Lord
* Wyvern Lord

If you test the animations I have hooked up, you will notice the following:

* Sizes will be inconsistent from animation to animation. This can be fixed by tweaking each image individually until they all reach some uniform size.
* Positions are off. 

Due to the complexity and variety of the animations, some begin in different positions. If you test the units I have hooked up, you will notice this. I can easily fix the sizes of the images individually until they are all uniform, but there will be no way for me to always position the sprites in the same spot. If possible, a method will be needed to manually position each animation (if possible). Once this is done, I can go ahead and put together more animation sheets and hook them all up.