[DF-2911] Fixes in occlusion
[DF-2911] Fixes in occlusion
Merge branch 'development' into fix-static-occlusion
[DF-2911] Fixes of occlusion according to new callbacks in SceneSystem
[DF-2911] Fixes of occlusion according to new callbacks in SceneSystem
[DF-2911] fix static occlusion
[DF-2911] switch-on retina on MacOS
[DF-2911] Fixes of bug when rebuild occlusion when you are inside occlusion cell
Merge branch 'fix-static-occlusion' of github.com:dava/dava.framework into fix-static-occlusion
[DF-2911] Fix of StaticOcclusion. Memory clean issue
[DF-2911] Now we do not allow camera to fall under landscape
[DF-2911] Small change in landscape management
Merge branch 'development' into fix-static-occlusion
DF-4227 helper methods added, stencil ops moved out of material
DF-4227 fixed silhouette material
DF-4466 disbled depth write for switch objects while building static occlusion
[DF-4478] Added LockGuard class to framework
Merge branch 'development' into fastnameguard
Merge branch 'development' into fix-static-occlusion

Conflicts:
	Sources/Internal/Render/Highlevel/StaticOcclusion.cpp
DF-4466 fix after merge