Add multi-team support to this lovely script.

It's now possible to add multiple teams (there are none by default).

Instead of storing users as keys we're storing them as array items
instead because it didn't seem like there was any relevant information
stored in the user object (if a user isn't a team member anymore
what's the point of keeping their object around?).

We can now:
- list all teams
- create a team
- add a user to a team
- add oneself to a team
- remove a user from a team

> Isn't it grand? Isn't it great?
> Isn't it swell? Isn't it fun?
> Isn't it?

Signed-off-by: Katie Delfin <katiedelfin@gmail.com>
If `teamSize` was used to figure if a team exists or not then yes, a meaningful return value would be in order, but since the function just returns a numeric value, I think it is fair to assume a non-existing team has `0` members :smile: