Graphics - Fixed player color (from green to yellow)
Graphics - Fixed player scale-in animation
Text - Added support for in-game text, and added "Level #" messages
Text - Added "Game Over" messages
Balance - increased spawn rate
Test - Increased test spawn rate, and set "Start Game" as the default option (instead of "Test Game")
Input - Fixed an issue with unpausing causing buffered inputs to fire
Animation - fixed initial keyframes to be lazy-loaded, so that they work as part of a queue.
Also named each animation function, for a better debugging experience.
Animation - added a Keyframes.step option
Refactor - Moved "Point" to "Smart.Point"
Powerups - Added PowerCrystal graphic
Renamed
Stripped down index-win8.html
Powerups - Created powerup factory
Player - Fixed a JS error when the player collides with an enemy
Powerups - Made powerup crystals spawn
Powerups - Activated powerups (with no time limit yet)
Renamed powerups to activePowerups
Powerups - Applied a timeout for powerups
Powerups - Remove crystals when you die