memory leaks.

After a few thousand generations it's Total 400 vs Used 130
optimized drawing a bit. no memory leaks until a certain point, then it hangs.

still hangs after some time
playable state (still crashes after a while) no real chagnes
branch init
fix
Log scaled speed control, guava-docs/sources

with the ability to set what speed's in the middle of the slider.
Timeline...

(no time travel sadly)
Some small fixes to the fxml.

(calls functions twice if you have it both 'onPress' and 'onAction')
updated TODO