make nearGeodes() use unordered_set
switch to unordered_set for queries in general
merge with master, added banner to asure tester of the existance of the world
use the dedicated filter
Update simplewayfind.cpp

use shorter way to get position
fixed lockon player
Merge pull request #364 from voxelinc/fix_ai_bullets

Fix AI evading bullets
merge with master
switch battlescenario to be a subclass of basescenario
added missing files
Merge pull request #363 from voxelinc/switch_to_unordered_set_for_queries

Switch to unordered set for queries
merge with master