+PlayerRotation

-added Rotation based on Input to Player
-exchanged players Light to a Flashlight with Texture
-grouped instantiated Level-Objects under GameObject="LEVEL"
-experimented with Flares and Cubemap-Textures for Point-Lights,
discarded both.
-tried to switch to Visual Studio Express 2012, but has no debugging and
opens only the class, not the entire Solution -> need money for VS Pro +
VSUnity = ~1000$