Parry Changes + Bug Fixes

Parry uses Parry Animation
Future Parry Animations can be determined in the
AttackFramework_Parry.uc file. I added an API near the top to allow easy
addition of parries (basic system now)

Removed hanging arms from family class
I think I fix the 'no none class' error
Cleaned up code in EmberGameInfo (fixing no class)