Added correct ankels for several joints
Merge branch 'master' of https://github.com/hReinemuth/bp1human.git
switch from euler angles/jointState to quaternions/Transforms (realized
ambiguity :( ) / still TODO: correct kinematics and collisions / one
rviz config for markers and human model / get average euler angles
directly from sensor messages (first sensor) / new urdf for Transforms
 (old still exists) / marker and transform  messages both in sync nodes