updated TODOs

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better handling of when player disconnects

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updated readme

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added collision detection

but I'm not doing anything with the collisions .........
Attempted to make attack logic. Set up wall bounds.

Conflicts:
	server/gameloop.js
Moving classes around. Will be used to have different players and other objects in the gameloop without having to redefine them.
Merge branch 'dev' of https://github.com/spinnytea/chasingshadows into dev

Conflicts:
	README.md
	server/gameloop.js
Merge branch 'master' of https://github.com/davism4/chasingshadows into dev
first cut of transition

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well that was easy

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prepare to pull
prepare to pull (2)
prepare to pull (3)