Laser Set-up for better texture
cleaned various sections of code and organized
MathUtill Added
moved globals to entities,cleaning up
moved player and deleted old gameObjects package
Merge remote-tracking branch 'origin/master' into TexturedLaser
Merge branch 'master' of github.com:xysmas/lamegame
Merge branch 'TexturedLaser'
Merge remote-tracking branch 'origin/TexturedLaser'

Conflicts:
	src/engineTester/MainLoopClient.java
	src/world/BoxUtilities.java
Merge branch 'master' into dev

Conflicts:
	src/engineTester/MainLoopClient.java
Merge branch 'dev' into game_mechanics
Laser back to entity, move health position