Merge pull request #54 from f3cuk/Beta-2.1.0

Update README.md
Merge pull request #57 from f3cuk/Beta-2.1.0

Beta 2.1.0
switched missions into other folder
Big update

Made all missions use dynamic loot + added options for high_value loot
chance and option to add ai skin to inventory on death
Update changelist.md
Update changelist.md
bugfixes
private var update
further cleanup and var fixing
bugfix dynamic crate
oops
Split up heroes and bandits in different sides
some more cleanup and bugfixes

Now done for the night
infiSTAR.de Remote Execution error fix

Can no longer check nearby towns in position logic until we find an alternative
Merge pull request #65 from SJossy/patch-2

infiSTAR.de Remote Execution error fix
Update changelist.md
Lots of bugfixes, typos and cleanup
Merge branch 'Testbranch' of https://github.com/SJossy/WICKED-AI into SJossy-Testbranch

Conflicts:
	WAI/compile/find_position.sqf
Merge branch 'SJossy-Testbranch' into Testbranch
roadkill counter removed