Forgot to check if player(killer) already had key item, my bad!
Updated Lufaise Meadows TextIDs.lua and added quest "A Hard Days Knight" in Tav.Safehold

Updated Keyitem list. Order now matches output of the extractor tool Atom0s made. All tabs have been replaced with 4 spaces.

Due to naming differences in the output of the keyitem tool Atom0s made and the current naming of keyitems it would be to our benefit to change a few, but I did not change the names that are in use at this time. I did correct some typos/spelling errors and alter some that are currently unused. Of the few that I did change, I made sure to search out any instances of a keyitem and adjust them to match what is now in the \globals\keyitems.lua file. Most of them were unused though, lucky me.
Merge pull request #89 from TeoTwawki/Teo-forgot-this

Forgot to check if player(killer) already had key item, my bad!
Merge pull request #90 from TeoTwawki/Quests

Updated Lufaise Meadows TextIDs.lua and added quest "A Hard Days Knight" in Tav.Safehold. Updated Keyitem list using output of shiny new extractor Atom0s made.
Merge pull request #88 from TeoTwawki/mob-fixes

No'Mho Crimsonarmor had wrong job and spell list.