(#18) Added placeholder character.
(#18) Door Blueprint code, script needs to be editted later. Mesh can be overwritten same with the material.
(#18) ConcreteMaster material, the reflection vector needs to be redone for highier quality.
(#18) Element materials, this includes vital material functions.
(#18) Holo door material, still need to redo the animation on the skeleton mesh... low priority.
(#18) Magma master material.
Alternate sky materials
(#18) Window materials.
(#18) Refresh materials.
(#18) AdvanceFX Mesh files.
(#18) basic textures.
(#18) Epic Games Textures.
(#18) Master fvx texture files.
(#18) old udk textures.
(#18) Placeholder assualt rifle weapon.
(#18) Alpha map
(#18) Ice master material... awww yeah.
(#18) Environment Materials.
(#18) Environment meshes.
(#18) Environment textures.