Fractal Energy Reactor can now be mapped in.

Will be used as replacement for Telecomms magical SMES which is buggy. This thingy should work just fine.
Fixed exploit that allowed you to generate infinite power by repeatedly disassembling and building SMES with same parts. New SMES would always start on 20% charge.
Map Rework

* New engine layout *
- More compact and much easier to modify layout
- Properly used omni filters
- Waste handling is now more straightforward, all waste is pumped into one canister which is significantly easier to process in atmospherics.

* New atmospherics layout *
- Expanded the room slightly to the south
- Completely remapped all pipes, goal being once again simplicity
- Fully functional layout, but without ton of useless things which have to be disassembled if you want to make your own modifications ingame
- Filling stations at each large storage tank to allow for filling canisters with pure gas without having to contaminate the whole pure and mix pipelines

* Minor updates *
- Remaining non-buildable SMESs are now buildable [again]
- Engineering substation spare SMESs are no longer connected into the grid, required cables are added in area so if anyone actually wants to connect them, they can
- TCommsat no longer has magical SMES. Instead, Fractal Generator is used (true infinite powersource). Breaker box was added next to it to allow
Merge remote-tracking branch 'origin/dev' into nice-atmos

Had some strange merge problems. This may have broken something. Visual map inspection however shows no problems.
Merge pull request #7167 from atlantiscze/nice-atmos

Map Changes