made keyboard orientation fixes
removed comment, previously default orientation positioned rectangle bottom left
ofEasyCam: fixes floating point errors in rotation + events priority
Merge pull request #3118 from arturoc/bugfix-ofEasyCam

ofEasyCam: fixes floating point errors in rotation + events priority
CHANGELOG for last commit
ofEasyCam: fix roll inertia
Set the storedHandle to the doc so that it does not crash
Merge pull request #3119 from NickHardeman/bugfix-ofxXmlSettings-loadFromBuffer

ofxXmlSettings loadFromBuffer function crashes
Merge pull request #3117 from trentbrooks/bugfix-keyboard-orientation

made keyboard orientation fixes
solved issue with glDrawElements

when using glDrawElements the index buffer never gets bound. By adding
it to the bind method it gets added to the VAO state when VAO is used
or bound when not. To test use a VBO and and a mesh with setMesh and
draw with drawElements
ofEasyCam: fix inertia, when there's no mouse movement
Merge branch 'master' of github.com:openframeworks/openFrameworks
Merge pull request #3123 from patrickFuerst/master

solved issue with glDrawElements