Reset any existing animation when a particle is reset
Merge branch 'dev' of https://github.com/HaxeFlixel/flixel into dev
FlxColor: reduce color presets to 15, closes #1117
Merge pull request #1171 from steverichey/dev

Use FlxColor for FlxEmitter and FlxParticle, closes #1161
Fixed FlxRandom.int method when using an exclusion list

It used to ignore the exclusion list and return the first generated value anyways.
Merge pull request #1172 from theor/patch-1

Fixed FlxRandom.int method when using an exclusion list
Merge pull request #1168 from Gama11/colorPreset

FlxColor: reduce color presets to 15, closes #1117
Unit test for issue #1172 + updated the changelog
FlxEmitterExt compile fix
Merge branch 'dev' of https://github.com/JoeCreates/flixel into dev

Conflicts:
	flixel/effects/particles/FlxParticle.hx
Make logo SVG non-tiny on android
Add, subtract, and multiply methods and operators for FlxColor + invert()
Merge branch 'dev' of https://github.com/HaxeFlixel/flixel into dev
Corrections to FlxColor multiply/divide/add + Replace darken, lighten, and invert, with darkened, lightened, and inverted.
Fix render_tile outline color on PxBitmapTextFields, and make it use FlxColor multiplication.
Remove a random tab
Fix munit tests
Minor name changes.
Merge pull request #1181 from JoeCreates/dev

FlxColor changes andthensome. Closes #1179 and closes #1178
Use common flooring when pixelperfectrender, but never floor the origin part when FLX_RENDER_TILE