Amphib Changes:
All amphibs have large reductions in sonar range.
Scallop's Weapon is changed to a weapon with high miss chance against fast units and moderate AoE.
Ship Changes:
Sonar Reductions
Snake has largely increased speed and decreased weight at the cost of DPS and health.
Serpent weight reduced.
shipscout.lua now has a Disabling weapon.
Hunter now has a rapid fire HE torpedo system that detonates at max range.
Enforcer now fires HE missile bombardments that can be easily dodged.
Typoon altered to weaken its ability to kill while chasing but preserve power.
Ship Changes:
Sonar Reductions
Snake has largely increased speed and decreased weight at the cost of DPS and health.
Serpent weight reduced.
shipscout.lua now has a Disabling weapon.
Hunter now has a rapid fire HE torpedo system that detonates at max range.
Enforcer now fires HE missile bombardments that can be easily dodged.
Typoon altered to weaken its ability to kill while chasing but preserve power.
Pyro:
 * Health 700 -> 620 (below the 2 Defender threshold).
Jack:
 * Cost 650 -> 600
Moderator:
 * Range 410 -> 420
 * Significantly increased turnrate and turret turnrate.
Finalized Ship Changes
Hover changes
Reduced Sonar Range
Claymore has reduced projectile acceleration and better turn-rate to increase usability (can more effectively deploy charge and run).
Hover changes
Reduced Sonar Range
Claymore has reduced projectile acceleration and better turn-rate to increase usability (can more effectively deploy charge and run).
Sonar and Urchin Changes
Sonar radically cheaper and lower range.
Urchin decreased in weight and reduced to be similarly effective compared to standard turrets.
Up to date
Rocko:
 * Health 480 -> 450
 * Range 460 -> 450 (same range as before KR's buff).
Merge branch 'master' into balance
Shieldbot commit.

Dirtbag:
 * Cost 35 -> 30
 * Can now attack at melee range with a low DPS weapon.

Bandit:
 * Cost 80 -> 75
 * Range 240 -> 245

Outlaw:
 * Speed 1.5 -> 1.9

Improved Bandit, Outlaw, Warrior, Venom, Redback, Duck, Archer and Pyro Unit AI. They are now more cautious with things which have lower range than them.
Implemented Sak's Phoenix hit reliability change (as he missed git).
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K

Conflicts:
	units/armsonar.lua
	units/cormist.lua
	units/hoverdepthcharge.lua
	units/shiparty.lua
	units/shipraider.lua
	units/shipscout.lua
	units/subarty.lua
	units/subraider.lua
	units/turrettorp.lua
Correcting Subs to new version
Finalizing correct versions of remaining units
Final corrected Exp Sea commit
Corrected 2 changes that were missed after manually recopying several times.