Made the Level End Screen Scale to Different Screen Sizes and Resolutions
Made the Pause Menu Scale to Different Screen Sizes and Resolutions

- Also, made the game end after Level 50. The Victory Screen is displayed after the player clicks "Next" on the Level End screen
Made it so if the player performs a successful swipe without hitting an enemy, he/she won't be penalized
Added sounds for switching weapons and hitting an enemy when your selected weapon doesn't affect it

-Played the sounds in the appropriate places
-Changed the Sound team on the Credits Screen to include the authors of the new sounds included
Added the updated wav file for the Switch Weapon sound
Shortened the Switch Weapon sound
Merge branch 'NewWeaponSounds'